TPOVs @F-L-O-W

Design

 

"The accumulating failures at organizational change can be traced to a fundamental but mistaken ....

You can never direct a living system, you can only disturb it.”  -Margaret Wheatley

I would suggest that we can extend, and should, this axiom to our own selves, as organizational systems.

The reason that design is so critical is that in order to approach design, you must look at the system dynamics.

Once the systems, governing dynamics are considered, the design informs.

Now just because we think about and in many cases feel design...does that mean we actually affect the solutions we need?

That is where EES comes in...  and how we look at how design perturbs the current system, or how the design of the current system perturbs those in which it comes into view.

Design is of and by itself an important idea.

It evokes many ways in which to understand how something, and for me, is defined by the "shape of things to come" as we discover the shape of things that were, and are....

Helpful Hint: Design is the lynchpin in FLOS, not to kNOW, but to inquire, and to contemplate meaning of the counter-intuitive...those governing dynamics that forge the metal of sustainability.
Action Step: The next time you are faced with opportunity, dilemma, and tension...take time to inquire about the design, and what it reveals in the way in which you can posit ideas about the way things work, and what makes it feel the way it does.  

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